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Vergari

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Vergari last won the day on April 30 2017

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About Vergari

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  1. Vergari

    Gold Ore in DZONE

    I swear I remember it giving cut diamonds(haven't even done it since task bottles were added to it tbh)
  2. Vergari

    Gold Ore in DZONE

    The only real reason to do rogues chest is for task bottles tbh
  3. Vergari

    well of fortune

    A unique spin on a well-like thing such as this would be kind of cool Such as a player throwing in 100 of X kind of XP token for 30-60 minutes worth of that exp boost (individual for each player, of course) or throw in 10 for a 10% exp boost as a whole for that 30-60 minutes (amounts can and probably should vary) The second will give a better use for them for hardmode or normal players, as unless you have tens of thousands of them, they are rather useless.
  4. Vergari

    Potential "fixes" to the pking achievements

    not really, i'm only at like 153/194 achievements anyways. And only about 3 are close to as grindy as this one tbh also update your signature smh
  5. Vergari

    Potential "fixes" to the pking achievements

    Would you rather have a larger variety of pk related achievements rather than one that takes a really long time? I don't see problems with that sort of change to this achievement. It brings in more content, makes the existing two a lot less of an arduous task and makes it so skillers and pvmers have less of a chance of being farmed(but not entirely removing the occasional pker doing it for fun). With the change for a safe pking minigame, it could be balanced out so two people can't just safely duel eachother to farm for the achievement and you could even make it so that you can only go in there once every five minutes or something. There's so many possiblities to make it more PvMer friendly, while not removing the achievement completely or nerfing it to the ground.
  6. Vergari

    Potential "fixes" to the pking achievements

    'doesn't mean people won't PK' People hardly pk in the first place on this server Most 'pkers' are just going for the achievement And I've never said people shouldn't be pking on here
  7. Vergari

    Potential "fixes" to the pking achievements

    I can honestly think of more positives than negatives when it comes to lowering it further and adding new achievements that balance out that change. I'm not going to stop complaining about this until I see some sort of change that satisfies me tbh
  8. Vergari

    Potential "fixes" to the pking achievements

    It's not like this doesn't already happen though, like cursed cannon rushing is the #1 way to get the achievement tbh
  9. i don't think anybody noticed the other recommendation at the bottom of the post above my signature smh
  10. Vergari

    Potential "fixes" to the pking achievements

    Not a single one of the wildy achievements on rs3 have anything to do with PKing. Most of them are related to skillng or PvM in some way. And in what way exactly am I making this 'easier for myself'? I'm asking to add a larger variety of achievements that take the same amount of time(or roughly the same) rather than having one single achievement focusing on killing skillers and pvmers in the wildy. In what way is that trying to 'make the game easier for myself'? Why don't you try to think of a proper argument that justifies why it should stay how it is rather than calling me lazy?
  11. Vergari

    Potential "fixes" to the pking achievements

    If this achievement simply used as an excuse to promote pking, why not add a variety of achievements centered around wilderness activities that promote pking rather than forcing the player to do an absurd number of player kills by camping the three hotspots in the wildy? It's very possible to have the same level of difficulty and grindiness by not forcing the player to do this ridiculous amount of player kills, and that's simply all I want from all this complaining. I'm not asking to completely remove it or anything like that, i just simply want it more bearable for somebody like me who prefers skilling and PvM over PvP. I'll also add that runescape 3 doesn't even have any PvP achievements for getting the completionist cape. I'll say this specifically for vintage. The toxicity isn't even the biggest problem. The fact that camping PvMers and Skillers is the only way that you could possibly get the achievement within a reasonable amount of time is the biggest and most apparent flaw with an achievement like this. Most of the other skilling and PvM related achievements aren't nearly as 'hard' as this because they have much lower numbers(besides a few, such as 500 barrows chests or 1000 crystal keys, which I've said something about before), so even if you don't like those certain aspects of the game, it's not unreasonable to do. If you can't already tell, i'm very adamant about seeing these changes, so expect to see many more posts about it until some sort of change(if any at all) happens. And if nothing at all happens, i'll suck it up and buy a cursed cannon and rush people like a cuck. Judging by the poll and what I've heard from other players, it's about 2/3rds of the server agreeing with me and 1/3rd saying that it's fine the way it is. I've really been the same 15-20 people saying that it's fine the way it is
  12. Just as the title says, a cape to show that you've gotten 120 in a skill (104,273,167) This would add more goals/rewards for high-level/maxed players The design would really just be skillcapes with some particle trail(if possible) and similar effects to things like the Fused Slayer Helm(where it's sort of animated in a way) and such also it would be nice if the forum default text color was set to this brighter white color, as I hate this default gray color lul
  13. So I've thought of many ways that could possibly "fix" the achievements that I've been complaining about for months now. These are all meant to satisfy all types of players who would like to get the completionist cape while not removing all incentive for players to have to PK. I also believe that this causes so much negativity and toxicity in the community(i've seen at least 1 pvmer/skiller complain about getting killed and trash talk every time i've logged on) 1) Further nerfing the pking achievements Player killer I and II - 10 kills and 150 kills( Manhunting I and II - 3 Killstreak and 15 2) Adding new achievements to go along with the nerfs Skilling/PVM Dark Altar Runecrafting - Create X (rune) via the Dark Altar Cursed Cavern task Master - Complete X Cursed Cavern slayer task Rogue's Chest - Loot the Rogue Chest X times King Lava Dragon - Kill the KLD X times -- OR -- Wildy Boss Kills - Kill X number of bosses in the wildy Cursed Crypt - Complete the Cursed Crypt X times Mage Arena - Kill X npcs in the mage arena PKing achievements Player Damage - deal X amount of damage to players Blood Money Spender - Spend X amount of blood money Risky Fighter - Kill X number of players while carrying a blood orb Special Fighter - Use X number of special attacks while in the wilderness Rusher - Kill x number of players within 10 seconds of starting a fight 3) Add a safe pking minigame Just a simple arena where people fight one another with no rewards(or smaller rewards like Crystal keys or something) with no changes to the current achievements I've posted this here instead of suggestions just for feedback really
  14. I suggested something like this a few months ago(with the implication that you'd be able to completely the 1,000 player killer achievement with the lack of blood money as a reward for every kill) I support this, or something like clan wars as an alternative to this
  15. Vergari

    Oldschool RS

    Just finished base 70 stats and got 99 attack And I'm pretty sure there are quite a large number of OSRS players on here
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