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Found 3 results

  1. The recent poll that I made(and discussion(s) that followed) made me want to create a list to completely overhaul Wildy achievements, adding new ones and changing old ones. Currently there are only the wildy boss kill achievements and the ridiculously high number of kills from Player Killer I and II, and the extremely high killstreak in Manhunting I and II. Existing Achievement Changes First I'd like to start with a few tweaks to the current achievements. Most of these changes are meant to balance out the old ones with the new ones. Player Killer I - Obtain a player killcount of 50 Player Killer II - Obtain a player killcount of 250 Manhunting I - Obtain a player killstreak of 5 Manhunting II - Obtain a player killstreak of 10 Manhunting III - Obtain a player killstreak of 25 New Achievements These are a bunch of random ideas for new Achievements(with the most simplified names and descriptions Dark Altar Runecrafting - Create X (rune) via the Dark Altar Cursed Cavern task Master - Complete X Cursed Cavern slayer task Rogue's Chest - Loot the Rogue Chest X times King Lava Dragon - Kill the KLD X times -- OR -- Wildy Boss Kills - Kill X number of bosses in the wildy Cursed Crypt - Complete the Cursed Crypt X times Mage Arena - Kill X npcs in the mage arena Cursed Tree -Cut X number of logs from the cursed tree Barrows Fighter I - Earn X kills wearing a full set of barrows armor Player Damage - deal X amount of damage to players Blood Money Spender - Spend X amount of blood money Risky Fighter - Kill X number of players while carrying a blood orb Special Fighter - Use x number of special attacks while in the wilderness Rusher - Kill x number of players within 10 seconds of starting a fight
  2. oldsloths

    kill him

    there is a guy camping rouges cheast please kill him
  3. Hi, this is my first post I've noticed that the Wyvern bones gives the same XP as the Dragon bones, this should be fixed. Why? Because Wyvern bones are delicate and need some "respect" and if the XP were to be changed people would overcrowd the area and make the Wild Dragons unfeasable since the Wyvern location are safe from PKers, soo the location of Wyverns should changed to the "FROZEN DEEP WASTELAND" in level 50 WILDERNESS. If the XP is not be changed, why did you even put Wyverns in the game, they're pretty much pointless from now. ----------------------------------------------- Pros: More people in Wild Attracts PKers Wyverns aren't pointless Boost economy Wyvern bones grants more XP Fun ----------------------------------------------- Cons: Annoying Pkers DEEP WILD 50+ Expensive, depends on the XP ----------------------------------------------- And also the more XP the Wyvern bones grants, the more expensive ---> More peasant players trying to risk ---> Pkers emerge and bangs them ---> Active Pking ---> More fun ---> More players ---> More donations ---> More profit for the Owner. - Chlex
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