Jump to content
Zer03d

Guide to kill Zulrah (With minimum req.)

Recommended Posts

Guide to kill Zulrah

With somewhat minimal requirements!

 

The Supplies:

When going to fight Zulrah you're going to need these items (In supplies) on your character/inventory since I am a Prime and I like to maximize my amount of EXP at the moment I carry around the tokens, the 1 scale and coin is to just always be able to pick those up, as I see those as the most important.

2elvbc5.png

These are the minimal Supplies that I would use to take to Zulrah.
4 - Anti-Venom (4) OR 2 to 3 - Anti-Venom+ (4)
2 Ranging Potions (4)
8 to 10 Prayer potions (4) OR 8 to 10 Restoration Potions (4)
And your food is up to you, I only recommend using the Restoration Potions IF if you plan to use Sara Brews.
1 Scale (To be able to always collect the Scales it drops.)
1 Coin (To be able to always collect the Coins it drops.)
Tokens (Combat, Skilling (Slayer), Catalyst or Lucky)

 

Your Equipment & Prayer:

Now, for somewhat of the important part of this, your Gear and Prayer! Since I am a Prime and I've not really done MUCH to upgrade it-- (As you'll see very soon of my set up.)

2prdyx0.png The stats you're likely going to want. (Focus on the Prayer & Range Lvl)2i06jye.png This is the Prayer(s) you're going to be using mainly.

10wthye.png The gear I use as a Prime to fight Zulrah, Dragon Bolts (e) do wonders as they can sometimes hit high at 50-something with Hawk Eye and 80 Range with this gear.

Whatever gear you have, use it, your best ranged gear you've got that gives high Range Attack Bonus obviously. Ava's (T) is great because it has a higher chance of you using your ammo!

 

Zulrah itself and Placements:

Now, we get to the best part, where to place yourself and how to deal with Zulrah, though most people say she's easy, she really isn't to those who don't know how to work against her, they don't know the pattern and whatnot. Now it just seems simple, Green is Ranged, Blue is Magic, Red/Orange is Melee. Seems simple, but it isn't really, to legitimately minimize the amount of damage you take in from the Snakeling's to Zulrah herself is very simple and easy. This'll allow you to use less supplies, get you more kills overall.

First, let's get the hand of where you should put your character. Carefully look over the image below:
4ftimx.jpg
I cannot urge the matter of standing in those green squares! They'll make surviving so much easier.
The red squares are where the spawned Snakeling's one the sides there will move to and be stuck, rendering them useless and less of a thing you need to focus on, standing on any of the squares NEAR those pillars will give them the ability to hit you. So stand anywhere else besides those to fight Zulrah! Specifically those green squares.
That orange square is there to show you that you'll only have one Snakeling spawn you have to deal with and it's not that hard to handle.

Zulrah itself is super tricky, leave it up to you to think the simplicity of that you can just always protect against Range when fighting the Green one, it's not that easy, trust me. At a certain amount of phases Zulrah has gone through, it'll go into Range and go into Jad Phase. (What's Jad Phase?) That's where when you're fighting Jad, he had a signal to when he uses a Magic or ranged attack. Whenever you see Ranged Zulrah Reveal itself from the swamp, keep and eye on it, if you see the Magic Phase's attack quickly protect Magic then switch back to Range, and constantly do that until it submerges again! How/Why this activates is because you took TOO long to kill it, but once it leaves that phase, you don't have much to worry about as it'll go back to doing Range = Range and not Range = Range or Magic.

 

Anyway, that's all for the guide on Zulrah, if you've got anymore questions please Message me on here or on this guide and I'll do my best to answer you as best to my ability, thank you so much and please try to get this to be seen a lot! c:

 

-Zer03d

  • Like 4

Share this post


Link to post
Share on other sites

Of course, this shows the best way, (in my honest opinion), how to take care of Zulrah without having to kill the extra side Snakeling's. Plus, puts your focus more on Zulrah than killing the silly minions.

Share this post


Link to post
Share on other sites

ALSO!

I forgot to say this as well, when fighting Zulrah Melee Phase don't run around and whatnot to dodge it, that waste's a lot of kill time, when it first appears stay in those green squares I mention, first time it pops up, attack once, run to the other side, attack twice.

As soon as you see your character ready the second attack, run to the other green square area, and do that back and forth until she changes Phases!

Share this post


Link to post
Share on other sites

Nice guide! Its different and I like it. Good depth but not too heavy on the eyes!

Keep up the good work.

-Samuel

Share this post


Link to post
Share on other sites
9 hours ago, Galvanize said:

Great guide!

Glad you like it!

 

8 hours ago, Samuel said:

Nice guide! Its different and I like it. Good depth but not too heavy on the eyes!

Keep up the good work.

-Samuel

Seriously? Thanks! :D

Share this post


Link to post
Share on other sites
On 3/25/2017 at 9:02 PM, Chaos said:

Wow, very nice guide sir. Love the presentation 

Wow, I wasn't really expecting many people to look at it, heck even get praise for it.

Again, thank you so much!

Share this post


Link to post
Share on other sites

Solid guide, and I personally use a similar setup. However, I bring ruby (e) bolts as well, and use those for the first 50-60% HP, since the ruby (e) proc can hit 100. After 50% or so, it caps at around 75, and it's around there that I swap to dragon bolts (e) for the dragonfire proc, as they can hit upwards of 65 with 90+ range and pots.

 

As for the Melee phase, it is very simple to see when you need to move, and you really don't need to move much. Zulrah will turn towards you, and a second later the hit will come. You can move while shes turning, and you really only have to move a little bit to make sure you aren't in a direct line. Makes it very easy to avoid the melee stuns completely.

Share this post


Link to post
Share on other sites
On 4/4/2017 at 2:28 AM, Xzil said:

Solid guide, and I personally use a similar setup. However, I bring ruby (e) bolts as well, and use those for the first 50-60% HP, since the ruby (e) proc can hit 100. After 50% or so, it caps at around 75, and it's around there that I swap to dragon bolts (e) for the dragonfire proc, as they can hit upwards of 65 with 90+ range and pots.

 

As for the Melee phase, it is very simple to see when you need to move, and you really don't need to move much. Zulrah will turn towards you, and a second later the hit will come. You can move while shes turning, and you really only have to move a little bit to make sure you aren't in a direct line. Makes it very easy to avoid the melee stuns completely.

Fair enough on the melee phase part, but that's how I've done it everytime so far but I understand what you're getting at though honestly.

 

But, I'm glad the guide is of some help to people. :P

Share this post


Link to post
Share on other sites

Very good guide, i was capable of killing it before this but thanks to the spots you pointed out i can easily do a 20+ kill trip.

Share this post


Link to post
Share on other sites

Very well planned guide on zulrah mate, i personally use the exact same method as this. but in a little more expensive gear.

Great job mate!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×