Ryan 873 Posted December 28, 2018 Next update ETA January 5th, 2018 Content updates: Game frame improvements Orb regeneration meters Your special attack and hitpoints orb will now track and display regeneration timers This meter will be displayed as a transforming ring/circle around the respective orb Once the ring is fully formed, it is indicating that your special attack (or hitpoints/stats) will be restored Improved the aesthetic of the special attack orb Hit predictor You can now click the experience orb to toggle it into a hit predictor! When active, you'll receive overlays indicating the exact damage of your next hit(s) The orb can also be clicked again to toggle off both overlays Runecrafting teleports Under the skilling teleport interface, you can now teleport directly to the desired rune altar With the "quick-teleports" shortcut feature, this can become very handy when training runecrafting! You can still type ::abyss if the rune abyss was your preferred method of training The rune essence pouch store is now also located at the shops location in Edgeville God spells Staff of the dead (and toxic staff of the dead) are now compatible with the Flames of Zamorak spell! These staves will now have a Flames of Zamorak autocast option Scythe of vitur Reduced damage and accuracy of the Scythe of Vitur special attack in Player vs Player combat Increased damage and accuracy of Scythe of Vitur in Player vs Monster combat Increased attack speed of Scythe of Vitur in Player vs Monster combat by +1 tick Timer overlays Timer overlays are now transparent (see through), allowing for better visibility of the game screen Construction Costume room Added god d'hide boots to the treasure box Fixed issues with the fancy dressing box saving items Superior garden Fixed a graphical bug with spirit tree & fairy ring Monster spawner Fixed a bug allowing you to spawn VIP zone monsters in the Achievement guild arena Slayer pets Added proper functionality for the Turoth pet (previously was not configured) Agility Fixed a bug allowing players to set hunting traps in the middle of an obstacle Safespotting Fixed some safespotting bugs for various bosses, including (but not limited to): Lizard Shaman Cerberus Fight caves (including Inferno) Combat animations Fixed an issue where block animations sometimes override attack animations Death protection values Increased death protection values for: Corrupted blade Cursed blade Cursed ring (i) Thermonuclear ring (i) Falconer's glove Catalytic & Elemental wand Christmas event Special implings (cursed, nardah, kharazi) will now count toward the impling hunting activity These implings yield for 1,000 winter shards! Infernal harpoon Fixed issue with the dragon harpoon speed boost not working properly Regional fixes Fixed issue with players being teleported home when walking north of Falador 3 1 Share this post Link to post Share on other sites
zFireshots 28 Posted December 28, 2018 nice job ryan sir Share this post Link to post Share on other sites
Batty 44 Posted December 28, 2018 Still dissapointed this isn't UIM you shouldn't lie to your players just to shut them up imo Share this post Link to post Share on other sites
Ryan 873 Posted December 28, 2018 10 minutes ago, Batty said: Still dissapointed this isn't UIM you shouldn't lie to your players just to shut them up imo If you remember during our conversation in-game, I made sure to clarify that it wasn't a confirmed/official ETA! Thanks, Ryan Share this post Link to post Share on other sites
london420 1 Posted December 28, 2018 lovely update, cant wait to tr the sythe! Share this post Link to post Share on other sites
Wayne 289 Posted December 28, 2018 Awesome update! Especially the QoL additions Transparent timers!! Genius 🧠 Share this post Link to post Share on other sites
daltino 0 Posted December 28, 2018 good shit I love these QoL updates. Share this post Link to post Share on other sites
Klein 24 Posted December 28, 2018 Love the update to scythe :3 Share this post Link to post Share on other sites
Air Rune 0 Posted December 29, 2018 Those runecrafting updates Share this post Link to post Share on other sites
Ragnar850 1 Posted December 30, 2018 Great update as always! Keep up the good work. Share this post Link to post Share on other sites
Settle 2 Posted December 31, 2018 Liking that scythe update Keep it up Share this post Link to post Share on other sites