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God

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God last won the day on April 20 2019

God had the most liked content!

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  1. God

    Namechange

    hey @Mictain you're beautiful. thanks ❤️
  2. God

    Namechange

    Please change 'A' to 'God'. 1b has been paid to Mictian.
  3. God

    QoL Suggestions & More!

    also, remove the healing/restore effect from the Altar of the Occult, and then add one to the ::vip zone.
  4. God

    Name change for God

    Please swap the usernames for 'God' and 'A'. 1 billion gp has been paid to Solo. Thank you.
  5. God

    [July 24th, 2019] Summer QoL Update

    So is anyone gunna run my 700+ Xerics raids now that you finally decided to “fix” the drop tables? “Fuck anyone who already put in the work, we’ll just make it appealing for the new users; fuck our existing player base and their time supporting my game”
  6. God

    Ticket Clearance Rate

    Through the 3 name changes I've paid for, I've currently never had it done in less than 3 days. Especially with the price increase, it should at least be done considerably quicker, which would be made possible if he could handle tickets.
  7. God

    Ticket Clearance Rate

    this. +1
  8. God

    Username change

    Please change the username "Silk" to "A". 1B has been paid to Castleman. Thanks
  9. God

    Global cooldowns

    Just a very simple QoL suggestion. When the server is on a cool down for something like Horn of the Underground, all you get told is that someone has blown the horn in the past 30 minutes. I'm sure it would be fairly easy to include the remaining time on the cool down. Simply put, this would have absolutely no negative impact on the server, and would only function to help keep players who want to blow a horn a little more informed.
  10. God

    Raids Revamp

    Appreciate all the feedback so far guys.
  11. God

    Staff Application - Kindness

    +1 From me. Kindness is active at times when there are no staff on, is active on a very regular basis, and is one of the more helpful users on the server. I never see him flame, I never see him mixed up in any of the drama in yell or help cc, and i really do believe this would be a move in the right direction for Runex.
  12. God

    Raids Revamp

    100% I agree. I would like to see something separate for ironmen and regular players, maybe a 3 part leaderboard decided into sections of normal players/mixed players/ironmen only raids. There was certainly no disrespect intended, but when you contrast raid updates to any other content on runex, it's a vast difference in what gets paid attention to. Additionally, how are we suppose to take your work that you compiled a list and Ryan commented? What goes on behind closed doors isn't seen by me, nor 99.8% of the server. Perhaps releasing a statement outlining some of the difficulties they are having would be a good fix, where they could get feedback from the community about alternative ideas, or at least let us know what's going on so we don't all sit around waiting for nothing to happen. I've noticed recently that game developers are becoming much more transparent with issues fixing content in their respective games, and maybe runex needs to follow suit. I couldn't have said it better myself. With the exception of topic #5 - which I still don't even fully agree with, I just saw it being spoken about and decided it's worth discussing at least - I don't think any of these updates would have a negative impact on the game at all, and would only make the communities experience more enjoyable.
  13. God

    Raids Revamp

    That's not the point though.. Why should we settle for broken content with no/next to no effort put towards fixing it? Enough with adding new content and let's focus on getting the already existing content working properly.
  14. God

    Raids Revamp

    That's exactly why I decided to make this thread. While a majority of the server only raid on occasion, there is a decent sized group of people who spend hours in raids every week, and these little issues become very tiresome quite quickly. I don't think that a bond would necessarily be a bad reward. A $100 bond equates to roughly 10b, which would be a nice little guarantee after all of the randomness from the boxes. With that being said, I'm not stuck on the idea of a bond, and would love to hear other users suggestions for what could suffice as a good reward for 1000 raids and 10 grandmasters.
  15. God

    Raids Revamp

    Lately, there have been some wonderful changes made as far as raiding goes. The addition of the epic pet box and the new raid achievements are wonderful, and are much needed. That being said, there are a few things that could be done to enhance raiding even more-so. Some of these ideas have been suggested by other users, but I feel like they were not addressed in any updates and so I feel like they need to be brought to Ryan's attention again. 1. Raids Leaderboard/Highscores. This would be a wonderful addition, as it would allow for genuine competition between friends and users to try and have more raids completed than other users. For users who have done lots of raids, it would give them a sense of pride to see their name at/near the top of the list. It would also give users who are interested in raiding an idea of who they could ask for information pertaining to raids, incase they are having issues. Additionally, if there was a way to count how many raids had been done at each difficulty, and the quickest time completed per difficulty, and how many people were in your group for said time, that would make the competition in raiding much more relevant. I understand that features like this would be much more difficult to add, but I think it's something that should be looked at in the near future. 2. Added difficulty/Grandmaster difficulty Currently, the raid difficulties and requirements are as follows. Normal - No Requirements - Adept - 10 Raids - Bosses have 50% more hp, 10% more def, deal 5% more damage and the player deals 5% less damage Expert - 50 Raids - Bosses have 200% more hp, 20% more def, deal 7.5% more damage and the player deals 7.5% less damage Master - 150 Raids - Bosses have 300% more hp, 30% more def, deal 10% more damage and the player deals 10% less damage Grandmaster - 1000 Raids - Bosses have 400% more hp, 50% more def, deal 15% more damage and the player deals 15% less damage Now, looking at this, there is a massive gap in-between Master and Grandmaster. What I propose, is either lowering the requirement for Grandmaster raids to 500 Raids, or more preferably, add in a new difficulty. Adding in a difficulty and adjusting Grandmasters so that they're more difficult would add another challenge for raiders to grind out, while feeling some sense of accomplishment during the grind to unlock Grandmasters. I propose the difficulty in-between Master and Grandmaster be 500 Raids completed with bosses having 400% more hp, 40% more def and deal 15% more damage, and the player deals 15% less, with Grandmasters being changed to 1000 Raids complete with Bosses having 500% more hp, 50% more def and deal 17.5-20% more damage, with the player dealing 17.5-20% less damage. With the addition of the new cursed weapons, I feel like these changes would be a great challenge to complete in a timely manner. 3. Deadclicks in Xarpus and Verzik This is a big one, and I know Ryan has made an attempt at fixing this, but regardless, the deadclicks in the Xarpus and Verzik room are just awful. I've seen countless people die in those rooms because they were unable to move, despite clicking several times to get off of the square they're standing on. With enough practice, yes, it's possible to get used to the deadclicks and not be bothered by them too much, but they are still a bug in the game and it should be looked at much sooner rather than later. 4. Pathing at Maiden Again, this is a big one. There are a total of 3 tiles that you can deal melee damage to maiden from, and only 1 if you don't have a long ranged melee weapon. It shouldn't take too much to fix this, and it would make raids much more versatile be being able to use another style of combat in this room. 5. Grandmaster Reward This one isn't something that bothers many, but let's be honest. Assuming you're running normal xerics raids with a max set up and an infernal elixir, you can finish in about 5 minutes. For the sake of an example, let's say I grind every single raid in 5 minutes, just to unlock grandmasters to complete the achievement. That's 83 hours spent in raids. The Epic Pet Box just isn't a good enough reward for this big of a feat. Considering you can get the box as a basic reward from the 1000 raids you'll do trying to unlock grandmasters, and the 10 grandmasters for the achievement, amongst other ways, this just doesn't seem to be fair. I don't have an idea for what could replace it, but I just wanted to make the point.
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