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Barrows Guide

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Getting There.

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The last brother will spawn in the chest room.

Gear & Inventory

Low-Tier (100m)

You will be casting Fire Wave which requires 75 magic and can hit up to 50+ due to tome of fire increasing fire spells damage by 75%. Staff of the dead also gives a 10% damage bonus.

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Mid-Tier (700m)

You will be using cursed canon to make quick work of all brothers.

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High-Tier (13b)

This setup will give you the fastest runs due to Twisted bow being able to 1 shot all the brothers. 

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Alternative Ranging Gear (Credits @Ralph):

Spoiler
  • Helm: Fused slayer helm > Ranged slayer helm > Slayer helm (i) > Master chompy > Armadyl helm > Robin
  • Cape: Kharazi cape > Ava's (t) > Ava's
  • Neck: Ranged amulet (t) > Nardah amulet > Ranged amulet > Fury > Glory
  • Weapon: Twisted bow > Cursed cannon > Dark bow/Seercull > Chaotic crossbow > Armadyl Crossbow > Runite Crossbow
  • Arrow slot: Handcannon shot if using a handcannon, Dragon arrows if using a bow
  • Gloves: Karamja gloves 3 > Barrows Gloves
  • Ring: Ring of law > Shaman ring (i) > Shaman Ring > Archers (i) > Archers
  • Boots: Archon boots > Kharazi boots (for range str) > Pegs (for range accuracy) > Ranger boots > God d'hide boots
  • Body: Kharazi body (for range str) > Lava d'hide body (for range accuracy) > Armadyl body > Karil's > God d'hide > Black d'hide
  • Legs: Armadyl legs (if using ring of law) > Kharazi legs (range str) > Lava d'hide chaps (range accuracy) > Armadyl legs (w/o ring of law) > Karil's > God d'hide > Black d'hide

What to Pray.

 

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The Rewards.

  • Barrows pieces
  • Key Halves
  • Bolt Racks
  • Task Bottles
  • Runes
  • Thanks 2

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Pretty good guide. I'd reccomend swapping out the Staff of the Dead with the Smoke Battlestaff. It has a 10% bonus to fire spells damage and will remove the need for air runes.

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On 2/24/2018 at 5:30 AM, Jhenry said:

Pretty good guide. I'd reccomend swapping out the Staff of the Dead with the Smoke Battlestaff. It has a 10% bonus to fire spells damage and will remove the need for air runes.

I agree with this. 

A small tip to save time at the end of a trip is the dig into the fifth crypt twice. Instead of beating the fifth, and running to the final mound to reach the chest room you can simply dig back down and it will take you to the chest room no matter which mound you're on. I know we're talking about seconds here but its worth it to save every bit of time and energy you can when going for 500 chests.

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