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Showing content with the highest reputation on 03/13/18 in all areas

  1. 4 points
  2. 1 point
    Hello there Runex, when raids was first announced I was very excited to see what kind of skilling updates would be introduced inside of raids, as I only really skill if it adds to my experience. (I.E, No use getting 99 agility). However, We have seen a different style of raids, there is almost no focus on skilling and the very little skilling that is involved is annoying and rarely utilised as it just wastes time. There are 2 methods that we could add skilling into raids; Add unique training spots that either offer the best experience or a good source of money (I.E dark crab fishing). Or, Merge the skilling into the raids so they go hand in hand rather than 'Do the raid', 'Skill', 'Kill olm', 'Repeat'. I'd much prefer the second option, as I would want the skilling to be used by everyone and not just the few who want to skill. So here is my suggestion; Add 'Pilfering'. What I mean by this is add a subsection of rooms full of chests to loot and other beneficial additions. The Rooms: These rooms would be similar to the Demi boss rooms, but instead of having a boss, they will be filled with chests and shrines. How Do you get into the rooms? The rooms would be accessed in 2 ways, through herblore or agility. For agility, the player would simple be able to 'Squeeze through' a tight gap, Requiring a high agility level to do so. For Herblore, The player would be able to make an 'explosive' potion to bypass the agility requirement, Requiring a high herblore level to do so. The chests: The chests would contain various noted skilling supplies among other rewards. Essentially they would have a very low tier version of the end chest rewards (Except for the main raid items). The chests would only be able to be opened and searched once. The chests would require a variety of skills to access: Booby-trapped chests (Requiring agility to overcome), Frozen Chests (Requiring Firemaking [and woodcutting] to melt), Broken Chests (Requiring Smithing to fix) Locked Chests (Requiring Hunter to catch a nearby creature who has the key), Guarded Chests (Requiring slayer to spawn and kill a random high end slayer NPC who drops the key), Bone Chests (Requiring Fletching to fletch a 'Skeleton key' fletched from the bones of a nearby skeleton), Jewelled Chests (Requiring crafting to perfectly cut a gem on the ground), Hardened Chests (Requiring Herblore to make an acidic potion to melt the chest), Fancy Chests (Requiring Construction to fix the chest, will then open), Imbued Chests (Requiring Runecrafting to disable the imbue), Regular Chests (Requiring only high combat skills to smash them apart. All chests would also require thieving levels to open except those destroyed in the process of opening, Hardened and Regular. The Shrines: These shrines can by worshipped by the player, as long as they meet the prayer level requirements. Worshipping shrines will assist the rest of your raid party (If you are in a team) by giving everyone in the raid certain buffs. The Buffs can include: Various Percentage Defence or Offence Buffs: I.E 15% increase to melee damage, 50% incoming damage nullification. Endless Prayer Points (I.E prayer points no-longer drain), Overload (Giving all players the stat boost as though they had consumed an overload potion, this does not drain, even when saradomin brews are consumed), Safety Net (Deaths will incur no point loss) Double Dipping (All players will get a 4th item in the final loot chest)[Will not give any extra chance to obtain a rare item] Earth Quake (All Demi Boss Effects are bypassed, such as Vasa's Crystals (Never spawn), Vespulas portal instantly dies etc. Unique Items to Add: Infernal (Or Molten) Handle. This would be able to be combined with a dragon skilling tool such as the Axe, Pickaxe or Harpoon to create the infernal (Or molten, to stick with our current theme) variation. These tools would have an effect such as the axe having a chance to instantly burn logs, the pickaxe instantly smelt bars (Bypassing coal requirement when needed) and the harpoon automatically cooking food. They would give experience for all of these actions at a higher rate than that which would be given when regularly burning, cooking and smithing. They would also complete actions faster since they would be a higher tier of tool. These would be obtained rarely from the various chests. There would obviously be a lot of balancing to be considered with all of these suggestions. But the biggest goal here is to add high end skilling that offers benefits for those who want to go out of their way to do so, but will not be required for the raid for those who don't.
  3. 1 point
    I'll submit a ticket for you.
  4. 1 point
    Nice guide, mate. Well done.
  5. 1 point
    Recommended gear For my Corp solos I use this gear Corporeal Beast is one of the hardest bosses in the game so bare minimum stats I would say is max melee stats (or close) and at least 70 prayer for piety. Sidenote: Bringing a spear is one of the only ways to easily solo corp, I do not recommend using range or a rapier or cls.... you won't get very efficient kills This is what you should be wearing: Lava/Frost Slayer helms > Fused Slayer helm > Melee Slayer helm > Slayer helm (i) You could bring other helms off of task but doing corp on a slayer task makes it a lot easier. In that case just use your best melee helm (not recommended) Cape: Inferno cape (w/ ring of war and war bless) > Champ cape (with champ blessing) > Inferno cape (w/o ring of war and war bless) > Max cape (or tokhaar-kal) > Fire cape Neck: Torture (or) > Torture > Amulet of Fury/Amulet of the Damned Arrow slot: War Blessing (w/ or w/o ring of war) > Cursed Blessing Weapon: Kharazi spear (e) > Sunspear > Zamorak Hasta > Zamorak Spear > Kharazi spear (p++) Shield Slot: Dragon Defender (t) > Dragonfire Shield > Dragon Defender In my own opinion offence is a lot better at corp than defense so I personally recommend bringing D def (t) over Dfs. It's really just preference Gloves: Karamja Gloves 3 > Molten gloves > Penance Gloves > Barrows Gloves Karamja Gloves 3 are bis because they give 15% bonus damage to hastas and spears. They are also acquired from 2500 trading sticks. Ring: Ring of War > Cursed Ring (i) > Berserker Ring (i) > Cursed Ring > Berserker Ring Boots: Molten boots > Warria Boots > Primordial Boots > Dragon boots Body: Draconic platebody > Mystic Sand Body > Cursed Platebody > Fighters Torso (i) > Bandos Chestplate > Fighters Torso Legs: Draconic platelegs > Mystic Sand Legs > Cursed Platelegs > Bandos Tassets > Tank Barrows Platelegs (not guthan's chainskirt) Inventory Setup The setup I use for Corp trips is in the video but there are a few items I strongly suggest bringing to Corp to make it as easy as possible Dragon Warhammer The special attack lowers Corps defense so you can hit him more accuratly Steel titan (and scrolls) The steel titan helps out a lot during one corp kill, why not bring him if you are 99 summoning. Tip: If you are using a max cape start out your kill by using all of the steel titan specs then use your max cape perk bonuses which will replenish your steel titans special attack bar. Gilded Cannon/Cannon Obviously helps out with the extra dps you get onto Corp Super Combat Potions (or max cape perk bonus activation) Boosting your defense to 118 (from 99) really helps with the tanking needed to kill a corp efficiently. As well as 118 attack helping accuracy and 118 strength so you hit harder and more accurate. Luck Items Row (i) gives 7.5% bonus drop rate. Greater slayer emblem gives 10%, Lesser emblem gives 5% These are stackable but you can't have more than one of a type of each emblem (can't have 2 greater slayer emblems and still get the effect) Legendary pet with luck accessories (7.5% per accessory) Luck tokens or Epic luck tokens Corp's regular drops make luck tokens viable here. Luck tokens also give a chance at double sigil/spirit shield/holy elixir drop. The dream drop. Plenty of Food Manta rays, Sea turtles, or Sharks Boss Mechanics Pray mage (it hits higher than his melee) Corp does hit with melee sometimes, but to afk the boss I just pray mage and eat food. You can pray switch Corp but it is very difficult to do. Do NOT stand underneath the Corp otherwise he will stomp on you and deal a bunch of damage Example Kill That's it! Goodluck on your Corp solos!
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