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Ryan

[September 6th, 2018] Superior slayer, and TONS of QoLs + fixes!

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Next update ETA
September 14th, 2018

Content updates:

  • Superior slayer monsters
    • For 1,000 slayer points in the slayer shop, you can purchase the "Superior slayer tome" to toggle on/off superior slayer monsters
    • Superior monsters have a 1 in 50 chance to spawn after killing your slayer target
      • These monsters have 3X more drops than their normal counterpart
      • They also have a rare chance to drop:
        • Imbued heart
        • Twisted heart
        • Epic bonus box
        • Sack of riches
        • 10-15 slayer task teleport scrolls
        • Imbuing stones
    • The following slayer monsters are currently available in superior form:
      • Cave abomination (Cave horror)
      • King kurask (Kurask)
      • Nechryarch (Nechryael)
      • Greater abyssal demon (Abyssal demon)
      • Night beast (Dark beast)
  • NPC Interactions
    • Interacting with NPCs (implings, hunter, etc.) should now be a lot more dynamic, especially if they're moving
    • Visual demonstration of the new system in action with impling catching:
      sa9i98c.gif
  • Combat modifications
    • Improved pathing for magic and ranged combat
      • There should be far less inappropriate instances of "falling behind" your target when chasing them
    • Magic and ranged combat are now clipped, meaning you can no longer attack players through/behind walls and objects
    • Activating overhead prayers should now respond/feel more "instant" than before
  • Looting bag
    • You can now toggle the new "open bag" option for your looting bags
      • With this option enabled, any item that you manually pick up will automatically send to your looting bag (if space is available)
      • This feature removes rune coin charge from the Gold looting bag, similar to the auto-loot feature
    • Fixed issue with the amulet of avarice not depositing noted items in the looting bag
  • Theatre of Blood (Raids)
    • Slightly improved common reward table quantities/variety
  • Damage soaking (PvM)
    • Soaking from equipment such as Justiciar and Divine/Elysian spirit shields should now properly function in PvM combat
  • Donator max capes
    • You can now create VIP/Legendary/Sponsor max capes by using the respective donator capes on a standard max cape
  • Revenant weapons
    • The ether charge of your revenant weapons will now go down on a per-hit basis
    • Previously charges would deplete when players received hits
    • Fixed issue with revenant ether (from charged items) being dropped on death for iron men
  • Toxic blowpipe
    • Fixed attack speed/delay in PvM combat
  • Box openings
    • Fixed bugged typo messages from looting various different boxes/chests
  • Sponsor zone
    • Modified the drop table for Earth elementals
  • Combination runes
    • Mud, smoke, and dust runes have been added
    • These runes are primarily obtained as drops from Kharazi druids
      • Dagannoth Prime noteabley drops Mud runes
      • Alternatively, they are obtained from prize boxes and the crystal chest
  • Herblore skill cape
    • Added perk functionality for anti-venoms and antidote++
  • Barbarian agility course
    • Modified and balanced experience rates
  • PvP training ground
    • Wilderness level increased from 45 to 75
  • Revenant caves
    • Revenant cave wilderness level now start at 20, rather than starting at level 29
  • Grand ring (i)
    • Added proper coin pickup functionality
  • Experience and luck tokens
    • Luck tokens
      • Fixed activation for regular bone/ashes drops, as well as charms
      • Fixed an issue with double drop message ("0x" quantity)
    • Added a fair disclaimer on the inventory hover for all tokens, warning that they will crumble to dust on wilderness deaths
  • Special attacks
    • Fixed the Saradomin godswords special attack healing effect
  • Magic spells
    • Coal can now be halved from skill cape perks when casting spell
  • Death protection
    • Increased death protection value for Dragonbone necklace
    • Increased death protection value for Graahk equipment
  • Rune coin exchanger
    • Fixed an issue where items deposited would vanish if you disconnect/x-log without safely exiting
    • You can now shift+click deposit-all items in the exchanger (as well as shift+click withdraw)
  • Ghrazi rapier
    • Slightly improved equipment bonuses for the Ghrazi rapier
  • Slayer teleport scrolls
    • You are now properly warned before teleporting to a slayer task in the wilderness
    • You are now required to have a blood orb when teleporting to a cursed cavern slayer task
  • Kharazi minigame
    • Fixed a specific part of the map region that would improperly teleport you outside of the bank hut
  • Player trading
    • Trades will now automatically decline if a player doesn't have enough inventory space (rather than the items dropping below them)
  • Monster spawning
    • Fixed various monster spawns in "stuck" locations
  • Region fixes
    • Fixed region clipping issues outside of Edgeville, near the monestary
  • Client fixes
    • Increased the maximum "zoom out" with the mouse wheel in Fixed mode
    • Fixed issue with clicking minimap orbs registering as walk/run destinations (particularly the prayer orb in resizable mode
  • VIP Zone
    • Lowered VIP zone daily maximum spawn amount for each rank
  • Fremennik slayer dungeon
    • Fixed issues with the "stange floor" agility shortcut
  • Slayer tasks
    • Fixed issue with the first phase of Kalphite Queen counting as a slayer task kill
  • Equipment fixes
    • Blue elegant pieces can now be equipped
    • Fixed graphical issues with infernal cape (and max cape) while lava dragon mask is equipped
  • Auto casting
    • Fixed auto casting option for the obsidian staff
    • Fixed (visual) infinite rune source displays for the iban's staff autocast interface (god spells included)
    • Fixed (visual) spell availability for Iban's blast when Iban's staff (i) is equipped
  • The following items can now be withdrawn as a note:
    • Spirit shields (without sigil)
    • Ranger's tunic
    • Iban's staff
    • Barrelchest anchor
    • Odium and malediction wards
    • Cursed items
    • PvP items (non-degraded)
    • Thermonuclear ring
    • Shaman ring
    • Zenyte jewellery
    • Tome of fire
    • Magic shortbow (i)
    • Dragonhunter crossbow
    • Hand cannon
    • Ballistas (heavy and light)
    • Revenant equipment
    • Mystery boxes
    • Lava pendant
    • Dragon harpoon
    • Dragon warhammer
  • Like 9
  • Thanks 1

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12 minutes ago, Ryan said:

Superior monsters have a 1 in 50 chance to spawn after killing your slayer target

do these monsters also give slayer points on kill?

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Just now, davebeatz said:

do these monsters also give slayer points on kill?

Yes, they count as your slayer target.

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7 hours ago, Ryan said:

Player trading

  • Trades will now automatically decline if a player doesn't have enough inventory space (rather than the items dropping below them)

 

Really good addition, overdue, but very good.

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