iron mommy 0 Posted March 24, 2023 (edited) This is probably a very specific bug that probably no one else experiences. Description: Sound won't play through the only available playback source. How or when it occurs: When I turn sound on, the client decides to play audio through a disabled device, and not my active/default sound device. It can only be temporarily fixed by enabling the disabled device that the client is somehow using and then re-disabling it, forcing it to use the default audio. However, after a non-specific amount of time (and seemingly no game sounds), the client switches back to the disabled device. More info: My current audio device is a FiiO K7 DAC using USB, outputting to Sennheiser HD 660 S. All other applications and games have no similar issue. Screenshots/Video: https://youtu.be/hgqRER_uBdc Edit: Have potentially resolved this by unchecking "Allow applications to take exclusive control of this device" in advanced properties. Edited March 25, 2023 by iron mommy potentially resolved Share this post Link to post Share on other sites