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Ryan

[November 9th, 2021] Patch Notes

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H'ween Event Patches

  • The 3rd run of Frankenstein's castle now gives 25K tokens, and the 7th run gives 25K tokens
    • Players who received the 3rd run reward retroactively will still be able to get the 7th run reward!
  • When a ghast spawns for you in Frankenstein's castle, it will appear with a flashing yellow arrow
  • Added a bunch of new cosmetics to the H'ween token cosmetic shop (New shop tab #2)
  • Added some new H'ween event coin shop items

Cavern of Prosperity (skilling dungeon) Patches

  • The server will now enforce only one account per UID in the Cavern of Prosperity
    • If you attempt to evade this enforcement, it's considered rule breaking!
  • All monsters (including galvanic golem) now have their max hits calculated by a percentage of the player's max HP
    • This will allow skillers and low combat-level players to participate without getting their cheeks clapped
  • Removed ironman crashing within the cavern
    • (Drops in the cavern go to the player who dealt the most damage, regardless of Ironman rank)
  • The de-aggro timer has been removed from the cavern
  • Removed the Level 60 Attack requirement to equip galvanic pickaxe
  • Fixed a bug with the Galvanic boss kill count task list
  • Fixed a bug with Granite maul special attack working on the monsters
  • Fixed a bug where players could teleport to the dungeon with Skiller's Tome I

Wandering Merchant Patches

  • Instead of 150 achievements required to participate, the requirements now work in tiers! This should allow early/mid game players a chance to get familiar with the Wandering Merchant sooner but still wall them from the tasks that are beyond their means.
    • 25 achievements required to pick up Easy tasks
    • 50 achievements required to pick up Medium tasks
    • 100 achievements required to pick up Hard tasks
    • 150 achievements required to pick up Elite tasks
  • Fixed an issue where you could not turn in event caskets/keys

Elite Barrows Patches

  • The Elite Karil's brother now soaks 50% damage when you attack him with Magic spells
  • Crystal keys removed from the Barrows rare rewards
  • Fixed a bug where the instance stops/glitches in co-op when the party leader dies
  • Fixed a bug where players could clip outside of the elite barrows room (they will be auto-tp'd back in the center)
  • Fixed a bug where elite barrows brothers would not attack player(s) if they're too far a way
  • Changed the elite brother's aggression system, so that elite brothers pick a random player in the instance to attack
    • They will not switch aggression, including co-op partners / summoning familiars / etc.
  • Corrupted torags hammer's effect reduced from 1/6 of crush def to 1/8
  • Tainted karils cbow effect reduced from 1/4 of ranged attack to 1/6
  • Reduced elite barrows weapons attack stats by 15% (stab/slash/crush/etc) except for Ahrims staff
  • Added ::eb shortcut command for ::elitebarrows when receiving a co-op request
  • Fixed issue where the 7+ free inventory slot requirement (to open the reward chest) was filtered by Game chat filter

Promotional Patches

  • Grand luck falcon has received an improvement overhaul!
    • Improved rate boosts for opening promo packages, grand crests, mystery boxes/chests, and epic pet boxes
    • Now gives a +15% drop rate bonus
    • Now gives a +25% chance to encounter superior bosses
    • Now increases chance for epic luck tokens via (regular) Bags and Sacks of Tokens
  • Promotion Tier I now gives 3x Mystery tickets instead of 5x tickets
    • Promo package (Tier II) and Grand promo package (Tier III) now guarantee 3x Mystery tickets when opened

General / Other Patch Notes

  • Increased superior spawn boss rate chance by +15% in challenge mode
  • Added superior bloodvelds to the superior slayer spawn list
  • Decreased the magic level of Olm (twisted bow was able to hit 400+ on it )
  • DHCB, Twisted DHCB, and Shayzien now deal extra damage against Alchemical Hydra (we confirmed that it still wasn't)
  • Fixed bugs with game chat filter broadcasts
  • Fixed visual bug where emblem and slayer streak drop bonus did not stack properly on the equipment bonus screen display
  • Fixed a bug where Ring of condensing noted resources did not count for skilling tasks (among other things)
  • Fixed a bug where Unyielding accessories did not perform its graphic when using ranged
  • Fixed an issue with building objects in construction PoH (saw requirement)
  • Black / orange dyed Draconic is now storeable in the PoH
  • Fixed an issue with Aerial fishing interface closing
  • Fixed an issue where the Mage Arena II capes were shown as auto-keep in the items kept interface (they're auto-lost)
  • Changed training ground requirement from 100 CB level to 1 hour of play time
  • Fixed an issue where Elite verac's bleed effect could be triggered from magic spells
  • Fixed an issue where normal Verac's caused bleed effect
  • Fixed an issue where some barrows effects applies with multi-cannon
  • Fixed a visual bug with challenge point earnings
  • Fixed a bug with boss kill time leaderboard entries
  • Fixed a bug where Trident of storms passive was working with other spells besides the trident
  • Fixed protection values for affliction raid weapons
  • Fixed a bug where you could summon familiars within a raid
  • Fixed issue where you couldn't summon familiars in thermo lair (it gave the Kraken lair block)
  • Fixed discord #broadcasts channel announcements for most drops
  • Thanks 1

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Nice to see the patch. But crystal key removal from E barrows is sad :( + the 50% soak of magic just made barrows so much harder for new player and so.

Edited by Ir0n Mann

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3 hours ago, Ir0n Mann said:

Nice to see the patch. But crystal key removal from E barrows is sad :( + the 50% soak of magic just made barrows so much harder for new player and so.

Think u read that one wrong. The crystal Key got removed as a drop from barrows (not elite) as you would get crystal Key from opening the barrows box, that now only gives gear rather then a key

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