Ryan 873 Posted November 10, 2021 H'ween Event Patches The 3rd run of Frankenstein's castle now gives 25K tokens, and the 7th run gives 25K tokens Players who received the 3rd run reward retroactively will still be able to get the 7th run reward! When a ghast spawns for you in Frankenstein's castle, it will appear with a flashing yellow arrow Added a bunch of new cosmetics to the H'ween token cosmetic shop (New shop tab #2) Added some new H'ween event coin shop items Cavern of Prosperity (skilling dungeon) Patches The server will now enforce only one account per UID in the Cavern of Prosperity If you attempt to evade this enforcement, it's considered rule breaking! All monsters (including galvanic golem) now have their max hits calculated by a percentage of the player's max HP This will allow skillers and low combat-level players to participate without getting their cheeks clapped Removed ironman crashing within the cavern (Drops in the cavern go to the player who dealt the most damage, regardless of Ironman rank) The de-aggro timer has been removed from the cavern Removed the Level 60 Attack requirement to equip galvanic pickaxe Fixed a bug with the Galvanic boss kill count task list Fixed a bug with Granite maul special attack working on the monsters Fixed a bug where players could teleport to the dungeon with Skiller's Tome I Wandering Merchant Patches Instead of 150 achievements required to participate, the requirements now work in tiers! This should allow early/mid game players a chance to get familiar with the Wandering Merchant sooner but still wall them from the tasks that are beyond their means. 25 achievements required to pick up Easy tasks 50 achievements required to pick up Medium tasks 100 achievements required to pick up Hard tasks 150 achievements required to pick up Elite tasks Fixed an issue where you could not turn in event caskets/keys Elite Barrows Patches The Elite Karil's brother now soaks 50% damage when you attack him with Magic spells Crystal keys removed from the Barrows rare rewards Fixed a bug where the instance stops/glitches in co-op when the party leader dies Fixed a bug where players could clip outside of the elite barrows room (they will be auto-tp'd back in the center) Fixed a bug where elite barrows brothers would not attack player(s) if they're too far a way Changed the elite brother's aggression system, so that elite brothers pick a random player in the instance to attack They will not switch aggression, including co-op partners / summoning familiars / etc. Corrupted torags hammer's effect reduced from 1/6 of crush def to 1/8 Tainted karils cbow effect reduced from 1/4 of ranged attack to 1/6 Reduced elite barrows weapons attack stats by 15% (stab/slash/crush/etc) except for Ahrims staff Added ::eb shortcut command for ::elitebarrows when receiving a co-op request Fixed issue where the 7+ free inventory slot requirement (to open the reward chest) was filtered by Game chat filter Promotional Patches Grand luck falcon has received an improvement overhaul! Improved rate boosts for opening promo packages, grand crests, mystery boxes/chests, and epic pet boxes Now gives a +15% drop rate bonus Now gives a +25% chance to encounter superior bosses Now increases chance for epic luck tokens via (regular) Bags and Sacks of Tokens Promotion Tier I now gives 3x Mystery tickets instead of 5x tickets Promo package (Tier II) and Grand promo package (Tier III) now guarantee 3x Mystery tickets when opened General / Other Patch Notes Increased superior spawn boss rate chance by +15% in challenge mode Added superior bloodvelds to the superior slayer spawn list Decreased the magic level of Olm (twisted bow was able to hit 400+ on it ) DHCB, Twisted DHCB, and Shayzien now deal extra damage against Alchemical Hydra (we confirmed that it still wasn't) Fixed bugs with game chat filter broadcasts Fixed visual bug where emblem and slayer streak drop bonus did not stack properly on the equipment bonus screen display Fixed a bug where Ring of condensing noted resources did not count for skilling tasks (among other things) Fixed a bug where Unyielding accessories did not perform its graphic when using ranged Fixed an issue with building objects in construction PoH (saw requirement) Black / orange dyed Draconic is now storeable in the PoH Fixed an issue with Aerial fishing interface closing Fixed an issue where the Mage Arena II capes were shown as auto-keep in the items kept interface (they're auto-lost) Changed training ground requirement from 100 CB level to 1 hour of play time Fixed an issue where Elite verac's bleed effect could be triggered from magic spells Fixed an issue where normal Verac's caused bleed effect Fixed an issue where some barrows effects applies with multi-cannon Fixed a visual bug with challenge point earnings Fixed a bug with boss kill time leaderboard entries Fixed a bug where Trident of storms passive was working with other spells besides the trident Fixed protection values for affliction raid weapons Fixed a bug where you could summon familiars within a raid Fixed issue where you couldn't summon familiars in thermo lair (it gave the Kraken lair block) Fixed discord #broadcasts channel announcements for most drops 1 Share this post Link to post Share on other sites
Ir0n Mann 0 Posted November 10, 2021 (edited) Nice to see the patch. But crystal key removal from E barrows is sad + the 50% soak of magic just made barrows so much harder for new player and so. Edited November 10, 2021 by Ir0n Mann Share this post Link to post Share on other sites
Espen 235 Posted November 10, 2021 3 hours ago, Ir0n Mann said: Nice to see the patch. But crystal key removal from E barrows is sad + the 50% soak of magic just made barrows so much harder for new player and so. Think u read that one wrong. The crystal Key got removed as a drop from barrows (not elite) as you would get crystal Key from opening the barrows box, that now only gives gear rather then a key 1 Share this post Link to post Share on other sites
Java 86 Posted November 10, 2021 Great changes! LOTS of good fixes as well, thank you for this! Share this post Link to post Share on other sites
NeverUnlucky 0 Posted November 11, 2021 (edited) can we get ::Aff instead of ::Afflictions? or both Edited November 11, 2021 by NeverUnlucky Share this post Link to post Share on other sites