combat test
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combat test last won the day on February 20 2020
combat test had the most liked content!
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2 NeutralAbout combat test
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There is no need for it to. People act like children. I just made a suggestion, people should +1 and state their reasons or -1 and state their reasons. This shid isn't an argument.
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It's a suggestion in the suggestion section of the forum. You cant be this stupid.
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Actually you are the only one here complaining. My point is straight forward and easy to understand. I'm sorry you have such a small brain you can't understand new ideas that differ from your current reality. I'm sorry you so badly feel the need to argue with me over this. You seem to be the one that needs to relax buddy. Get off my post
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I'm not doing any of that besides asking people to +1 if they agree. You're making pointless irreverent comments on the post. I feel the caves are crowded. I'm offering solutions to fix the crowding. Simple and easy to understand.
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Guys this isn't a post about how to come to terms with or deal with the over crowding. This post is giving solutions to fix the crowding issue.
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Dont spam the post with un necessary crap.
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Have you? Go look down there
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Thats what im trying to do. The caves are crowded. Add an instance to fix crowding issues. Not as big of a deal as u guys seem to think
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Bump
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Limit kebbit cave to 1 account per IP address. Additionally, offer a kebbit instance with 3 kebbits and 1 rock inside. Entry usual 2.5m or whatever you'd spend on PoH portal. There is just too many people. I want to be able to chill and not have to compete with 5 people for a couple kebbits
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You are forgetting luck tokens, the reason we all want this.
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I have a feeling this will be a no. We don't need anything else costing vote tickets imo. Votes are far too rare for the average player to ever be able to do anything significant with them as is. Imo leave votes alone. Maybe add this item to new collection log store. It would function as a 10 percent chance to kill an enemy that has reached 1/2 health as long as the item is held in inventory. Cost maybe 300-500 pts. For some reason implementing it this way seems more fitting to Runex IMO and puts a very high barrier of entry
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If players saved their keys they deserve the bonus in tokens. The token amount from ckeys was already low and was only actually useful if you saved your keys. Why take it away from us
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dont nerf for normal players either. if people saved up their keys then they deserve to get some decent tokens. dont take that away from us