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Uim Safi

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Uim Safi last won the day on May 30 2019

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  1. Uim Safi

    [EVENT] Important hunter Suggestions

    1. Interesting idea, would like to see bonecrusher become a more relevant item that's more worthwhile to use so can +1 that 2. -1 in my opinion because seems unnecessary. I like that there is pretty much 1 skilling pet per skill right now, even if some are rare as fuck and aren't seen in game as much as others. 3. The achievements really do not give that much chinchompas and make sense thematically with the achievement reward system. Regarding black chinchompas, I'm not sure double the experience is a good amount; perhaps 1.3x or 1.4x? Similar to OSRS, they're used to powerlevel to a degree slightly greater than red chinchompas but to give double the experience is quite a leap. Also, the reason chinchompas are not as valued as they are on OSRS is simply because the grind to get your ranged to 99 simply isn't as tedious unless you're playing prime. With normal or hard mode it is quite easily achievable within a few hours and with supreme a coupe of days can allow you to reach 99. Once you reach 99 there is no real reason to chin
  2. Uim Safi

    [EVENT] Playerbase Suggestion

    Sounds like a recipe for disaster
  3. Uim Safi

    [EVENT] Suggestions I'd like to see added.

    I mean I like the design too I just feel like by the time most people achieve the actual set that the Enchanted Graceful would just be fashionscape at that point. I get what your saying though and I would most likely go for it on my UIM and I'd imagine more people would too once rooftops are introduced. It's like a +.5 just cause of the set bonus being kinda iffy to me if that makes sense
  4. Uim Safi

    Runex forum event [OFFICIAL]

    1) What is your favourite aspect of RuneX? My favorite part of this server by any level is community and that's what really makes or breaks a server to me. I will simply not continue playing a server if I feel the community is not what I'd like to see. While we pretend to be toxic and flame each other over trivial things it's all with love and with a general sense of respect for one another. No other server can say the same because no other server has a community that is able to take an insult and understand it's not meant in a negative way but rather as banter. 2) What has been your favourite update here on RuneX? I liked the addition of implings. One of the greatest additions I've seen thus far because of all the non-combat wealth its brought into the game whether this be through resources or through the various rune coinables. 3) What is your favorite memory that you've made here on RuneX? While there are many moments I've enjoyed on this server, my particular favorite moment was when I first met @siah by agreeing that the black chest at the fiyr shade daily should be renamed into the chest of color. Through a small bit of joking I made one of my closest friends and that speaks a lot about the experiences one has on this server. 4) How did you find out about RuneX? Honestly, I used one of those RSPS top lists to find a server that was ranked fairly high (at the time I believe Runex was in the top 500 or something like that) and then gave the community a test by just doing what I do. I enjoyed the community and saw it was at the time relatively small so I knew there was time to leave my mark on how certain banter was accepted.
  5. Uim Safi

    [EVENT] Suggestions I'd like to see added.

    Prize Boxes and Ckeys: Agree they were super nerfed and feel so lackluster. It feels like a waste of both time and money to use ckeys without the summer event right now and the voting tickets do not feel worthwhile at all for any of the prize boxes as they just aren't at a level where they feel useful. I'd rather take tokens of some sort than those boxes. Skilling Pts: 1. Would love to see some form of streak system similar to slayer, makes sense and would make the aids-ness of skilling tasks feel less so 2. Interesting idea, never did barbarian skilling so not too sure how it works but from my understanding people over-accumulate the points or tokens, whatever that currency is, and it has no usage past a certain point. 3. I like the idea of enchanted graceful but I don't know how I feel about the % xp bonus, there are a lot of +xp% items as there is and just recently a new one was added with the implementation of the whole Runex Leaderboards 4. Agree that the variety feels rather low, I imagine rooftop agility will add to the agility category. Regarding hunter, I would like to see chins as a task too. 5. Maybe they could add the option to "accept wilderness tasks" or something like that, with an added point bonus (once rooftop agility is added, this way wilderness agility is still relevant). If a regular non wildy task is 3 points, a wilderness one could be 4. 200m Capes: 1. I thought that the combination to 200M Max cape was previously confirmed by Nate but I guess not +1 2. Slightly buffed perks would be pretty cool; I like the construction one for example you gave. I like the community discussion part, allows for a more unique-feel to the server without additions of complicated customs and what not Skilling Pets: 1. Agree that the pets seem rare as fuck, in my time playing I don't believe I've ever seen someone get a drop for the runecrafting or mining pets. Would love to see a slight drop rate increase so that they're more obtainable but not common as fuck items as well. 2. I like this idea actually, perhaps a slight % boost while doing the certain skill? Woodcutting pet for example can provide a 2% bonus. Seems pretty cool and a way to make the item more than just a clue requirement or rune coins. Daily Leaderboards: Don't know how to feel about this idea as I feel like weekly is good as it is but daily could encourage more interaction so it's a little both ways to me. I could see it being 3 pts for first, 2 for second, 1 for 3rd though or something along those lines. Perhaps the daily leaderboard could be more specific than the weekly leaderboard (i.e. gems cut, black dragons killed, slayer mobs killed, etc.) Voting Streaks: I like the idea to be honest but reward wise I'm not sure what to suggest. I feel like the voting daily itself is a good incentive to vote but a small scaling could encourage more frequent voting so I see your point. Chamber of Xeric: No comment, don't raid enough to know so don't wanna give retarded reasoning. Game Chat Filter: Thought this was coming too from my understanding but yeah definitely want to see this implemented, I want to see people get drops but I don't want to see that the impling didn't get in my net.
  6. Uim Safi

    [EVENT] Bank Fillers

    Seems like an interesting quality of life type of update. I like the idea of it and could see it being used to make banks less messy Granted there are placeholders so on a little further thinking, not sure if it's something super urgent but seems like a dope QOL project when theres dev time
  7. Uim Safi

    [EVENT] Nice amount of Suggestions

    1. Ornament Claws; seems cool and a nice way to increase value of pking items. Depends on the stats however since it seems that these enchanted items seem to be overbuffed at times. 2. A form of custom item implementation already exists, not sure what the going rate is right now, but it was for a certain amount of rune coins. Last I heard it was 500K rune coins or 1M rune coins to get a custom of your choice added. What your suggesting though seems overpowered, imagine someone chose a pink untradeable kodai thats always returned on death or something of that nature just to make pking even safer than it is. 3. I like the idea of a custom imp personally, feel like its nice to see them similar to the occasional cursed/kharazi/nardah impling. Ultimately it comes down to the drop table though 4. I like the idea of a rune coin achievement but feel like the reward for it should be similar to imbuing and achievements completed; more achievement points only. 5. Addition of page completion would be pretty dope as well, its like a mini-goal to have towards completion and I feel like it may encourage more people towards completion. Possible rewards could be a scaling box (prize box, ultimate prize box, prize chest)? 6. Rune coining and the mage of wisdom are meant to act as the "item well" combined with the whole enchantment chest requiring varying amounts of rune coins to further encourage item sinking into rune coins. Don't feel its necessary 7. PVP hotspots just don't seem to work; cursed caverns, rev caves,lava maze, the wilderness dailies - it feels like they're added and are active for a week or two and then it dies down again. Have to disagree with the implementation of more wilderness content* just for the purpose of creating more PK hotspots
  8. Uim Safi

    [EVENT] 20+ Suggestions (more will come when i know)

    1. Already in the process of being added as far as I'm aware 2. Feel like it'd be too much, dailies are a lot of gold as it is and the summer event is going to bring in a fair amount too I'd imagine 3. Agreed, cursed tbow/kodai, etc should have some large rune coin requirement instead in my opinion would be nice to see items actually worth gold again. 4. Disagree, feel like pets are already p2w af. Making a $500 pet that wont let ur armor break is a lot in my opinion 5. Agreed not much to say, good QOL 6. 100% agree, I already know a group of players who would be down to do group iron on Runex and would love to see it in game 7. There's a lot in there, I feel like there's just two stages in the game - where you want the stuff and where you have the stuff. Not too sure what else you could really add in there. I feel like the whole enchantment chest system is just an extension of the rune coins shop to be honest with you. 8. Agreed would be a nice lil QOL 9. Never done TOB cause im retard but from what i've heard its dogshit clicks wise so +1 10. Agreed, should be under the settings similar to shift-dropping 11. Could see this being very QOL type of update but I personally don't like this idea. Maybe if making unfinished potions had even a tiny exp gain it would feel more worthwhile to do but an NPC which makes them for you feels far too easy scape, to me at least. 12. This I like because of how later game its like 3 rune bars an inventory, that shit is mad annoying and makes an already relatively slow skill feel dog shit. Granted Runex does have a lot of bars dropped at various places so not 100% necessary but would love to see something like this in game. I'd like for there to be a cap per day or a cap per minute for this implemented just so someone can't turn 10k runite ore into 10k rune bars all at once and make the furnace absolutely useless. 13. Feel like farming gets a lot of heat for what it has; there is definitely a variety and depending on your game mode you will likely skip half the content anyway as you level so fast. Even with prime farming experience per harvest feels quite large and fast. Don't think it's necessary 14. Would like to see them be permanent too to be honest, not sure what they were selling for prior to removal but to have them in there all the time and let irons have access to them would be pretty dope in my opinion. Additionally, would love to see more ways to obtain pet mystery boxes (regular ones at least) in general in game without donating or the like 1 achievement that give em (Raids Champ) 15. Agreed, would love to have the ability to rune coin items more often particularly on my UIM when I cannot bank something and get another same item later. It feels horrible to wait 24 hours just to rune coin an extra dragon harpoon for example cuz thats 1 inventory spot taken for 24 hours 16. Agreed, if they are actively used by the community for slayer it can be hectic to get a few kills in. While the alternative locations do exist for these (there are three abby demon spots for example) catacombs does feel lackluster with spawn amounts. 17. Interesting idea I guess, don't really agree with it though because I feel like it over complicates things and lets the rich get richer by having access to the quicksellers prices too (if that makes sense, not sure how to word it) 18. Noticed this too assumed it just happened to me, +1
  9. Uim Safi

    [EVENT] Suggestions

    I'll number em out on my thoughts for each one; 1. I disagree with the thieving problem - there are already a lot of NPCs there any more would just cause further confusion. You have access to the Elf at donator zone once you get 60 thieving which from my understanding is the best thieving xp/h. I think based on how fairly easy thieving is as a skill, that while it is a tedious thing to level from 40 to 60 (for Elves) or 70 (for Paladins) it is good how it is right now. Additionally, you will most likely deal with Kharazi at one point or another, those chests are sleeper OP for thieving experience (I've gotten from almost 1-48 just with the minigame and doing the thieving daily three times). 2. Agree with this, herblore is a real pain in the ass if you don't know what you're doing (I don't know what I'm doing) so updating that to display the herbs you can clean at certain milestones combined with the potions you can make (guam + eye of newt at level 3 for attack pot for example). The level 76 shark cooking thing has been called out a few times so far, nothing yet on it but I agree with it being changed. 3. If you want to try out a boss try it on an alt account; you shouldn't be given any benefits for choosing to play HCIM. Trial takes away from the risk of HCIM which is easily by-passable anyway by making a normal account just to determine the mechanics of a boss. I understand you want to pay to access this trial and not receive any loot nor reward (I assume achievement progress) but this sounds too much like a system which would make HCIM easier than it already is. You have to realize that as it is, anything outside of the wilderness is a safe death on Runex for anyone that is not a HCIM so this just makes the game mode easyscape to be honest with ya 4. There are a large amount of seeds for varying levels and even on Prime mode the lower levels of farming zoom by giving a large amount of exp per harvest. Implings are a great way to get many resources such as seeds (Nature Impling) without having to do any combat. Combat also unlocks a large list of NPCs such as the Chaos Druid which drops many noted grimy herbs as well as seeds. 5. Never really did ZMI on OSRS so not too sure how it works, quick read of the OSRS wiki makes it sound pretty dope though so I'm for it.
  10. Uim Safi

    gambling scroll

    Don't believe you can, you consumed it
  11. Uim Safi

    Im back after 2 years

    Welcome back mate Scythes are more recent you new fag
  12. This isn't a new meta you fart clown, reported for click bait and for dressing as a pak yak
  13. Uim Safi

    Taking a break fron Runex

    Damn congrats on the kid mate that's amazing, be sure to visit us when you get a chance so we can exchange rude words Much love till we meet again
  14. Uim Safi

    Forums Activity Discussion

    I've said it before, I'll say it again - the lack of interaction with Ryan and Nate on the forums is also discouraging; imagine if Nate or Ryan periodically gave input to suggestions or commented on progress posts, etc. I have to say, I've noticed that they have increased forums activity in suggestions since I last said this (I don't recall where, possibly on Discord) but there still is room for improvement. Of course, this is also double edged because for them to be more interactive the forums need more content for them to interact with and instead, like you said, the Discord gets that interaction via the "Suggestions" section and even the "Market" section -both which are insanely more active than the forums.
  15. Uim Safi

    Forums Activity Discussion

    I like the idea of post activity ranking, might make some more liveliness on forums The idea of adding forums ranks based on in game achievements - possibly but I feel like that still may not be enough This community just seems so separated from the forums compared to every other rsps I've played, I feel like those who do try to get active are disabled by the fact that like 4 people use the forums (you, Ryan for the update post, Kong and the occasional staff member for tickets)
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