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Snorix

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  1. Snorix

    Raids Suggestions

    1) First of all, the afk guard - I think, if possible the guard shouldn't appear during raids, i know it isn't a major thing, but it's hella annoying while doing a raid having to be worried about clicking on it, sometimes during mid fights. And i know you shouldn't afk during raids, but lets be honest some bosses are pretty much "afkable" to some extent and we sometimes go check facebook or whatever real quick and that stupid guard always comes at those times. 2 ) Weakness - I don't really see the point of this at all, from an overall perspective, but it doesn't bother too much, except during raids. Dying during raids happens sometimes, maybe a missclick, maybe a bad flick and raids already take a while to do plus you lose the raid points when you die, which means worse rewards, so i think there is no need for 1 to 5 mins of death weakness which makes you probably die even more or take even longer to do the raid. 3 ) The room before Olm - In my opinion, this is to some extent, most of the times useless. Almost no one really needs to make potions, at least on lower raid difficulties, which are the raids most people do right now, only some do higher difficulty raids, and i reall don't know if they usually do make potions, but i would say they don't. And correct me, if i'm wrong but having to farm 15 salvaged resources for a single restore, seems a bit too much time consuming and too much effort for a single potion. So what i would suggest here to make this room more impactful, would be changing the amount of salvaged resources required to make the potions or make it so that you have to farm and make them almost like osrs. 4 ) Last, Overloads - I've mentioned this to some people and they agree, overloads wouldn't hurt anyone if they were in and only in raids. Allowing us to make overloads, during or just before Olm, i think would help people doing it more easily, instead of having to be always worried with their stats, while drinking sara brews and losing their boosted stats, over and over again, which leads to not having any combat boost, since Olm is constantly hitting and most of the times, if you ain't maxed, you take 1 super combat or maybe 2. So,i think, introducing a way of making overloads for raids, would be a good addition to the game.
  2. Snorix

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