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Perfect God

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  1. Perfect God

    Fight caves

    I mean, the caves are not beyond bugged that its not possible to do, you can do it still easily, but it has his problems which are annoying sometimes especially when you are ranging.
  2. Perfect God

    Combination runes/Wildy agi portal

    Can it be please be added, it will save alot of inventory space: http://oldschoolrunescape.wikia.com/wiki/Combination_rune The portal in wildy at the agility course, can it be removed please? Right now the only way to kill someone that's not clueless is by teleblocking him and ensnare + bring runes for damage spells and you end up with an inventory full of runes like this; . Almost no space for food or anything else unless you bring a familair.
  3. Perfect God

    Fight caves

    I have done my firecape on the first run with alot of problems which I stated in the main topic. Look at Jad mage attack animation, on this server his "getting attacked" and "mage attack" is almost identical, don't believe me? Go do it yourself again. Go to 7:20, and tell me again it's the same as the first video. 3:10, Thats what I mean with monsters stack on top of eachother, it's not supposted to be like that.
  4. Perfect God

    Fight caves

    Fight Caves: 1) Blood Barrage waves 2) Monsters stack on top of eachother 3) You walk up to 180s when you range them 4) Hits are delayed 5) 180s hit through walls 6) You hit through walls with ranged/mage 7) Jad being hit has the same animation as his mage attack animation 8) Italy rocks bugged to the maximum * Can't safespot 180/360 because you walk up to him or he attacks through wall, see point 3 and 5 Incase some of you dumbies from ingame say its not bugged do a few times of Jad on RuneScape and then here thank you.
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