Baileys
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Wayne for Mod <3
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Donations transfer from Iron Basil (Not iron anymore) to Baileys 100m Paid to RALPH
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+1 this, needs to happen!!
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[March 20th, 2018] Nardah world event, raid pets, client improvements, and more!
Baileys replied to Ryan's topic in Updates
Papa did good! -
Distractions and Diversions like RS3 Have: Shooting Star > Trade in dust gathered from the star in order to get a random amount of ores coinciding with your Mining level (Can be mined at level 1-99). Rare chance to spawn a Alien like creature similar to AFK guard for a chance at a Dragon Pickaxe. Bork > Another way to gain charms (Sets of 10/15 Charms), Available once every 6 to 12 Hours Agility Changes: Advanced Agility Courses for Barb/Gnome > Agility is quite tedious with 3 courses. Reward being Agile Armor available with Special MoG (Marks of Grace) Rooftop Agility > Gather more MoG (Marks of Grace) in order to Dye your Graceful (Blue,Green,Yellow,Red,Light Blue,White,Black) Other random bits: 120 Capes > Purely Cosmetic or offering the same stat/skillcape perk as normal ones, 200m xp Skill for Normal Players, 104m xp for Supreme and Primes. Available to buy for 5m by Right Clicking the 99 Cape in Gen store and selecting the Cape Clue Scrolls > Reworking the Clue Scroll Rewards Drastically, Maybe adding 3A Work tools (Axe, Hatchet), Super rare reward of a dye which would be able to apply to a Chaotic only (Crystal Dye,Blood Dye, 3A Dye ETC)
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It's not replaced for everyone, who wants a 99 cape when you can get a 120, it's only replaced for the person who has the 120, sort of like your own store within a store.
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This seems a better idea towards Primes and Supreme. +1 this
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I somewhat want 120 capes in the game as a sense of achievement for hitting either 120 in a stat (104m xp) or hitting 200m. My way of putting into the game would be they would replace the same cape spot inside the Skill Cape shop in the general store. Example: 99 Str at anything below the threshold would result in the normal cape in store. 99 Attack with 104m/200m xp would be replaced with the 120 cape. Instead of creating a whole new store, being able to replace the cape in the current one would seem easier.
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come to think of it, number 2 does seem a little too easy, what about if there was a small fee depending on the herb?
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Here are a few suggestions that I and a few other players may enjoy 1. Autobreak vials when a potion is empty instead of shift clicking to drop. 2. Ability to put herbs into vials of water at the herb guy outside general store. 3. Ability to track achievements the same way as Money Making Tasks when going for some of the harder tasks (Potions made/Dhides crafted etc).
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I support this! +1 (Not Ironman Btw)(Maxed btw) cx