That’s a big, big no from me, if anything, I’d like to see additional achievements to do with PvP, such as
-Obtaining 50/100 player kills in single-way combat.
-Obtaining 50/100 player kills in multi-way combat.
-Obtain 50/100 player kills within the cursed caverns and revenant caves.
-Obtain 50/100 player kills under level 30 wilderness.
-Kill 2x players 25/50 times without leaving wilderness
-Finish a player off with Magic, 25/50 times.
-Finish a player off with Ranged, 25/50 times.
-Finish a player off with Melee, 25/50 times.
I feel as though achievements like these would encourage more people to engage in Player vs Player activities & develop and enhance new skill.
The rewards from these achievements could be an untradeable cosmetic attire that gives some sort of “flex”, the items obtained could be a Red & Black sort of textured Deadman outfit and toggleable Red godsword special attack effects.
(visualisation of a pre-custom representation below)