Next update ETA
September 14th, 2018
Content updates:
Superior slayer monsters
For 1,000 slayer points in the slayer shop, you can purchase the "Superior slayer tome" to toggle on/off superior slayer monsters
Superior monsters have a 1 in 50 chance to spawn after killing your slayer target
These monsters have 3X more drops than their normal counterpart
They also have a rare chance to drop:
Imbued heart
Twisted heart
Epic bonus box
Sack of riches
10-15 slayer task teleport scrolls
Imbuing stones
The following slayer monsters are currently available in superior form:
Cave abomination (Cave horror)
King kurask (Kurask)
Nechryarch (Nechryael)
Greater abyssal demon (Abyssal demon)
Night beast (Dark beast)
NPC Interactions
Interacting with NPCs (implings, hunter, etc.) should now be a lot more dynamic, especially if they're moving
Visual demonstration of the new system in action with impling catching:
Combat modifications
Improved pathing for magic and ranged combat
There should be far less inappropriate instances of "falling behind" your target when chasing them
Magic and ranged combat are now clipped, meaning you can no longer attack players through/behind walls and objects
Activating overhead prayers should now respond/feel more "instant" than before
Looting bag
You can now toggle the new "open bag" option for your looting bags
With this option enabled, any item that you manually pick up will automatically send to your looting bag (if space is available)
This feature removes rune coin charge from the Gold looting bag, similar to the auto-loot feature
Fixed issue with the amulet of avarice not depositing noted items in the looting bag
Theatre of Blood (Raids)
Slightly improved common reward table quantities/variety
Damage soaking (PvM)
Soaking from equipment such as Justiciar and Divine/Elysian spirit shields should now properly function in PvM combat
Donator max capes
You can now create VIP/Legendary/Sponsor max capes by using the respective donator capes on a standard max cape
Revenant weapons
The ether charge of your revenant weapons will now go down on a per-hit basis
Previously charges would deplete when players received hits
Fixed issue with revenant ether (from charged items) being dropped on death for iron men
Toxic blowpipe
Fixed attack speed/delay in PvM combat
Box openings
Fixed bugged typo messages from looting various different boxes/chests
Sponsor zone
Modified the drop table for Earth elementals
Combination runes
Mud, smoke, and dust runes have been added
These runes are primarily obtained as drops from Kharazi druids
Dagannoth Prime noteabley drops Mud runes
Alternatively, they are obtained from prize boxes and the crystal chest
Herblore skill cape
Added perk functionality for anti-venoms and antidote++
Barbarian agility course
Modified and balanced experience rates
PvP training ground
Wilderness level increased from 45 to 75
Revenant caves
Revenant cave wilderness level now start at 20, rather than starting at level 29
Grand ring (i)
Added proper coin pickup functionality
Experience and luck tokens
Luck tokens
Fixed activation for regular bone/ashes drops, as well as charms
Fixed an issue with double drop message ("0x" quantity)
Added a fair disclaimer on the inventory hover for all tokens, warning that they will crumble to dust on wilderness deaths
Special attacks
Fixed the Saradomin godswords special attack healing effect
Magic spells
Coal can now be halved from skill cape perks when casting spell
Death protection
Increased death protection value for Dragonbone necklace
Increased death protection value for Graahk equipment
Rune coin exchanger
Fixed an issue where items deposited would vanish if you disconnect/x-log without safely exiting
You can now shift+click deposit-all items in the exchanger (as well as shift+click withdraw)
Ghrazi rapier
Slightly improved equipment bonuses for the Ghrazi rapier
Slayer teleport scrolls
You are now properly warned before teleporting to a slayer task in the wilderness
You are now required to have a blood orb when teleporting to a cursed cavern slayer task
Kharazi minigame
Fixed a specific part of the map region that would improperly teleport you outside of the bank hut
Player trading
Trades will now automatically decline if a player doesn't have enough inventory space (rather than the items dropping below them)
Monster spawning
Fixed various monster spawns in "stuck" locations
Region fixes
Fixed region clipping issues outside of Edgeville, near the monestary
Client fixes
Increased the maximum "zoom out" with the mouse wheel in Fixed mode
Fixed issue with clicking minimap orbs registering as walk/run destinations (particularly the prayer orb in resizable mode
VIP Zone
Lowered VIP zone daily maximum spawn amount for each rank
Fremennik slayer dungeon
Fixed issues with the "stange floor" agility shortcut
Slayer tasks
Fixed issue with the first phase of Kalphite Queen counting as a slayer task kill
Equipment fixes
Blue elegant pieces can now be equipped
Fixed graphical issues with infernal cape (and max cape) while lava dragon mask is equipped
Auto casting
Fixed auto casting option for the obsidian staff
Fixed (visual) infinite rune source displays for the iban's staff autocast interface (god spells included)
Fixed (visual) spell availability for Iban's blast when Iban's staff (i) is equipped
The following items can now be withdrawn as a note:
Spirit shields (without sigil)
Ranger's tunic
Iban's staff
Barrelchest anchor
Odium and malediction wards
Cursed items
PvP items (non-degraded)
Thermonuclear ring
Shaman ring
Zenyte jewellery
Tome of fire
Magic shortbow (i)
Dragonhunter crossbow
Hand cannon
Ballistas (heavy and light)
Revenant equipment
Mystery boxes
Lava pendant
Dragon harpoon
Dragon warhammer