Nick 5 Posted September 5, 2017 (edited) Quality of Life updates (QoL) are also important, alongside content updates. This is a list of a few things I think should be added, tweaked, removed or re-vamped. Let me know your thoughts, any questions please ask. Better indication burners (used for Gilded altars) are extinguished. Possibly a in-game message or something? Staff of the dead Special Attack Fix Max Cape Says it carries the ability of all skill capes ingame, however, the effects don't work. Add a "teleport" option too the maxcape (Both in inventory, or wielded) Allows you to teleport to your house (Unlimited to use - slightly buffed version of the Construction Cape perk) Add Rune Pouch 5k Blood money 75k RuneX points 50 Achievment points In-game message once your Farming Crops/Herbs are ready Toggle for a hit indicator, so you can either see Experience Gained, or your hit value (As you can do on Spawn Pk) Toggle for game information For example, max cape (http://prntscr.com/gek9lm) Oldschool Runescape Prayer Book Additionally, adding Preserve Prayer Oldschool Runescape Model Changes Amulet of Fury (or) Spirit Shields Dragon Claws Disable NPC agro when you're attacking a player Give amulet of glories the ability to teleport you from 30 and under wilderness levels Re-work client stability I have a powerful PC, there's no reason why my FPS should fluctuate the way it does ::Players command shows amount of players in the wilderness Disable use of Cursed Cavern portals if in combat Rigour & Augury should be blacked out if you don't have the perk unlocked Remove portal from Wilderness Agility When wearing the Ardougne Cloak 4 - you receive noted dagganoth bones in Dag kings lair --- Updated 9/7/2017 --- When wearing farming cape & farming crops/herbs, you receive them in noted form Fix magic secateurs effect Fix farming cape effect Edited September 6, 2017 by Nick 1 Share this post Link to post Share on other sites
Iron Logic 910 Posted September 6, 2017 1 hour ago, Nick said: Quality of Life updates (QoL) are also important, alongside content updates. This is a list of a few things I think should be added, tweaked, removed or re-vamped. Let me know your thoughts, any questions please ask. Better indication burners (used for Gilded altars) are extinguished. Possibly a in-game message or something? Staff of the dead Special Attack Fix Max Cape Says it carries the ability of all skill capes ingame, however, the effects don't work. Add a "teleport" option too the maxcape (Both in inventory, or wielded) Allows you to teleport to your house (Unlimited to use - slightly buffed version of the Construction Cape perk) Add Rune Pouch 5k Blood money 75k RuneX points 50 Achievment points In-game message once your Farming Crops/Herbs are ready Toggle for a hit indicator, so you can either see Experience Gained, or your hit value (As you can do on Spawn Pk) Toggle for game information For example, max cape (http://prntscr.com/gek9lm) Oldschool Runescape Prayer Book Additionally, adding Preserve Prayer Oldschool Runescape Model Changes Amulet of Fury (or) Spirit Shields Dragon Claws Disable NPC agro when you're attacking a player Give amulet of glories the ability to teleport you from 30 and under wilderness levels Re-work client stability I have a powerful PC, there's no reason why my FPS should fluctuate the way it does ::Players command shows amount of players in the wilderness Disable use of Cursed Cavern portals if in combat Rigour & Augury should be blacked out if you don't have the perk unlocked Remove portal from Wilderness Agility When wearing the Ardougne Cloak 4 - you receive noted dagganoth bones in Dag kings lair Add Karambwans I'll number my input based on the main suggestions. 1. Yes. 2. Sure. 3. Why bother? Teleporting to your POH is pointless once you have a max cape in my opinion. 4. Sure, but not as an achievement point item. 5. No, they take barely anytime to grow. If you are actually training farming this would be pointless since you aren't actually leaving the patches. 6. I Guess, but we have very little pking, not sure this would be a great time investment. 7. Yes please, has been suggested a few times. 8. Sure. 9. Pointless, we are not osrs. 10. To my knowledge, NPC agro is disabled once the other player attacks you back. I can't support it being disabled once you attack a player. This makes escaping much harder than it should be. 11. Sure, but we also have teleport tabs which work. 12. I also have a powerful PC and I do not notice much or any fps fluctuation. 13. NO! This is a ridiculous suggestion that would do nothing but hurt the players trying to use wilderness content. Pkers need to put the time in to find players in the wilderness. 14. No, Teleblock. 15. Sure. 16. No, teleblock. 17. I guess, ardy cloaks could have some more benefits. 18. We have them. In Kharazi, you can fish them as well as get them quite commonly as noted drops from most NPC's. Share this post Link to post Share on other sites
Sydpreme 29 Posted September 6, 2017 Agree with pretty much everything BUT all the wilderness suggestions. Share this post Link to post Share on other sites
Pane 36 Posted September 6, 2017 5 hours ago, Sydpreme said: Agree with pretty much everything BUT all the wilderness suggestions. Same here. Share this post Link to post Share on other sites
King Close 1 Posted September 6, 2017 Can't disagree with anything, they (Nate, Ryan) need to focus more on the wilderness as it's a huge portion of RSPS players, and we're totally missing that market. We do already have karambwans but they're a pain in the ass to get, possibly add a karambwan spot to the wilderness since we're on that topic. Share this post Link to post Share on other sites