Recently the wilderness bosses were updated to be more exclusive in the wilderness with having the main drops be moved to wilderness only.
I'd like to propose we make a tad bit harder. Rather then a afk spot.
Currently we have 2-3 people at all times afk'ing the 3 bosses. Callisto being the main boss that's afked.
I think these bosses should have mechanics added that make them not afk'able. Callisto having a mage attack, Vene having a ranged attack, and vet having a smash attack that will hit through prayer.
The reason behind this suggestion is stop people from afk farming the crap out of these bosses. Callisto is probably the #1 reason we have GCP1's coming into game.
Or
I could also get behind these bosses skulling players. This way we actually implement the "risk vs reward" reason on why it was removed to begin with.